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Getting started
redkit

Create RPG adventures in the world of
The Witcher 2: Assassins of Kings and do it CD PROJEKT RED style!

 Getting Started

The REDkit is the best way to craft big
& living worlds – shape environments using intuitive tools and
adapt them to your needs!

video
Gamers
+ =

New adventures created by our community are just few clicks away. Witness the creativity of fellow RPG fans and enhance your Witcher 2 experience with new, user-created content.

Modders
+ =

If you are an avid fan of RPGs you will definitely love the REDkit, since your imagination is the only limit when creating non-linear adventures set in a dark fantasy world of The Witcher.

REDkit lets you:
  • Create big, living worlds
  • Give birth to entire communities
  • Bring believable characters to life
  • Plant realistic forests in just a few clicks
  • Easily import new objects to use in your adventure
  • Effortlessly share your creations with the community.
REDkit includes:
  • Advanced but still user-friendly terrain tools
  • A realistic day and night cycle
  • Astonishing graphics
  • SpeedTree foliage system
  • Full integration between the script language and the game editor
News
Patch 3.4.1 is out!
2013-08-01 11:45:15 by Paweł Panasiuk
We have just released a small patch for The Witcher 2. This patch adds an option to User Content Manager where you can choose the location where you want to keep the mods for The Witcher 2. 
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Michel889

How do you use it?

Tommy

Posted by: Michel889
How do you use it?

After downloading and installing . When you click the launcher and click the mods tab this window will open .

Now click the path button and you should be able to select the location for where you want your mods stored instead of Documents>Witcher 2>UserContent only .

mrdisk

Koishiba

The compilation error of the script occurs in the operating system of multi-byte languages such as Japanese or Chinese when I update it to a 3.4 patch. Why does CD Projekt RED not revise this problem?

rayford

i cannot launch game

---------- Updated at 09:09 PM ----------

i cannot launch the witcher game
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FCR Mod for The Witcher 2 gets updated to version 1.1!
2013-07-15 16:07:52 by Marcin Momot
As many of you remember, Andrzej Kwiatkowski, Gameplay Designer at CD Projekt RED (formerly known among the modding community as Flash) released his Full Combat Rebalance Mod for The Witcher 2: Assassins of Kings last month. Today he’s bringing us the newest update, which addresses various bugs, fixes some visual effects and adds balance changes [...]
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ryckgrunt

Posted by: Tommy
The only essential one is the 3.4 patch (Gamer`s Edition) . Just make sure your game is updated to the 33. before applying the 3.4
http://redkit.cdprojektred.com/index.php?c=download


thank you. I've done as you said but, when i open UserContentManager.exe it doesn't find the mod :/. (I did as into the description)

loopidork

When I go to download the full mod, it takes me to the latest version (1.1). Then when I try to install it, the notes say this is not the full mod, only a hotfix. Where can I get the full mod?

Tommy

Posted by: ryckgrunt
thank you. I've done as you said but, when i open UserContentManager.exe it doesn't find the mod :/. (I did as into the description)

If you`re trying to install the latest FCR2 mod then you need to have 1.1 installed first . Follow the link to the FCR2 mod then click the downloads tab on the left . Then select 1.1 after installation then download and install FCR2 1.1a
http://redkit.cdprojektred.com/index.php?c=mod&m=show&p=77

Nerdsinc

Thankyou <3

I love Witcher 2 and FCR

swampzero

Even after uninstalling, Training Tree skills have wrong names.

Is there a way to fix this?

My training skill first 3 skills are Strength (0/2) Dexterity(0/2) and that other one. The 0/2 seems to imply that FCR2 isn't acting, but the names should be different and I can't really check their effects.

This persists on loaded games and even new games.
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Full Combat Rebalance Mod for The Witcher 2 is out!
2013-06-20 17:57:25 by Paweł Panasiuk
If the latest excitement about The Witcher 3 has you itching to go back and play through The Witcher 2 all over again, we have some great news for you. Andrzej Kwiatkowski, Gameplay Designer at CD Projekt RED (formerly known among the modding community as Flash) has just released his newest creation – Full Combat [...]
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BenNevis

Posted by: tysonxy
I am also wondering if this MOD will have Mac support. I sure hope so……


Hi everyone - no movement on the Mac support for us late-to-the-game-and-on-ye-olde-Apple-system?

buddyslack

download link gives:

Not Found

The requested URL /index.php was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

EGOR_STILET

Did somebody see the pirouettes that has this mod? I have onle rolls. =\

Ganesh_Ujwal

Posted by: BANAN



If the latest excitement about The Witcher 3 has you itching to go back and play through The Witcher 2 all over again, we have some great news for you. Andrzej Kwiatkowski, Gameplay Designer at CD Projekt RED (formerly known among the modding community as Flash) has just released his newest creation – Full Combat Rebalance for The Witcher 2! The modification brings a lot of changes to the combat system as well as addresses some general bugs. According to Flash, his main goal was to increase Geralt’s responsiveness and mobility. You can download the mod from here and read the full change log here.


can u tell what is the use of this mod, u told "Full Combat Rebalance Mod" so what that means, witcher will wont die,witcher will have infinite signs,witcher will have zero toxicity,witcher will have infinite medallion,?

Tommy

Posted by: Ganesh_Ujwal
can u tell what is the use of this mod, u told "Full Combat Rebalance Mod" so what that means, witcher will wont die,witcher will have infinite signs,witcher will have zero toxicity,witcher will have infinite medallion,?

Answer is none of the above . FCR 2 is for those who want harder combat or I should say a better balanced combat .
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REDkit Tutorials
2013-05-23 17:22:29 by Paweł Panasiuk
Since the very beginning of REDkit Open Beta, we have been hard at work to bring you more insight on how to improve your REDkit experience and make your work with the editor easier. Today, we would like to present you with a few of the REDkit tutorials, prepared by some of the most prominent [...]
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Havoc

@Chance: I downloaded the Video's with that program Free YouTube Download. Here is the Link where u can download it: http://www.dvdvideosoft.com/products/dvd/Free-YouTube-Download.htm. Maybe it will work with this software

adridu59

Posted by: Havoc
@Chance: I downloaded the Video's with that program Free YouTube Download. Here is the Link where u can download it: http://www.dvdvideosoft.com/products/dvd/Free-YouTube-Download.htm. Maybe it will work with this software


I'd look at JDownloader too.

chance

Thanks Havoc and Adridu59 for your suggestions! Neither one pulled the captions unfortunately, but I was able to find a program through a few searches that will save youtube CC, Google2SRT.

http://sourceforge.net/projects/google2srt/?source=dlp

kawn

Do you know if the REDkit will be available on mac (and the mods too) ?

BANAN

Currently we're not planning to make REDkit available on Mac.
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(Polski) REDkit na gram.pl – część druga
2013-05-20 17:28:54 by Marcin Momot
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REDkit Closed Beta Winner Interview
2013-05-16 16:31:51 by Marcin Momot
Want to know more about the winner of the REDkit closed beta? Head over to moddb.com, where you will find an exclusive interview with Benzenzimmern (the author of the winning entry), talking about his work with the REDkit, favorite games and more. He also got to show off his main prize – the witcher sword. 
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Aditya

Once again, congrats Philip! great work, can't wait to play your mod, finish it soon
And also Poets of the Fall is one of my most favourite bands too, for almost a decade! I'm also involved with the Indian street team here

Well you and your gal make a great team (I so envy you, that sword!) Godspeed for your future endeavors!
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Full Combat Rebalance 2
2013-05-15 16:56:08 by Paweł Panasiuk
One of the most prominent modders of the first Witcher, Andrzej Kwiatkowski (modding scene nickname – Flash), who’s currently working with us as a Gameplay Designer, is finishing his own mod that tweaks the combat and alters some parts of gameplay of The Witcher 2. Here are just a few features that his upcoming mod will [...]
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etherwind

I know this thread is wrong to ask, but the witcher 1 forums nearly dead, so... Regarding FCR for witcher 1 - im expiriencing nasty bug: after being feared with group style monsters (ghouls actually) become absolutely passive and the only way to make them attack Geralt again is to hit them.
I presume there are no way to fix this, since i could not even find anyone posting about this, but maybe there is a possibility to contact Flash? I can't PM him, and it looks like he abandoned mod.

Neon01

Forgive me if this has been mentioned, but Axii has a bug in FCR2 for my game. When I sucessfully use it on an enemy, Geralt freezes with his hand outstretched and I cannot move. I get beaten to death from there. Also, the animation for Igni is completely missing. Could there be something wrong with my intstall, or are these known bugs?

Also, I thought I came across an excel file with the full details of the item changes and vendors in this mod, but I can't find it for the life of me now. If someone could link me to it, that would be appreciated!

revolvero

Sorry i just canT keep my anger down.Which moron's idea was the make selkirk mini fight soo fucking hard that enemy can one shot me while I have to jiggle jaggle and only can win by RNG?

GortonFishman

Not sure if this is the thread for it, but I'm on Act 1 and 2 red meteorite ore away from crafting the silver sword of the Blasphemer's outfit. I've tried meditating and changing loading zones, but I can't get Berthold Candeleria to refresh his supply of Red Meteorite Ore, even though I've seen his quantities of silver/iron ore change. According to the FCR 2 documentation, he ought to be spawning some, so I'm a little confused. Has anyone else run into this and / or has some steps on how to fix it?

Manowar0264

I have encountered a problem, it seems that during the Vergen chapter (II) the dark mode effects have reactivated themselves. Before this mod I used the 'disable dark effect mod' which afterwards I removed.
What's worse is that all the weapons that aren't part of the dark sets also get this effect. I don't know how to fix it.
Any ideas?

Okay, for some reason now it disabled itself.
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(Polski) Zobacz REDkit w akcji na gram.pl!
2013-05-14 17:12:38 by Marcin Momot
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Announcing the winner of the REDkit closed beta!
2013-05-08 21:12:52 by Marcin Momot
REDkit Closed Beta has come to an end. First of all, we would like to thank everyone for your participation, continuous help, extremely valuable feedback and indulgence. The closed phase ended with us picking the best mod, and it turned out to be exceptional! Benzenzimmern (the modder) keeps saying that his mod is still not [...]
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Juakin

Congrats my friend, I've just registered and tried the mod and it looks very promising and the dialogs seems funny.

PD: That sword looks great.

Corylea

Congratulations, Benzenzimmern! I hope you'll have tons of fun modding TW2.

slimgrin

Well done mate! That sword looks beautiful.

Dona

Congratulations! It looks gorgeous from the screenshots, can't wait to play the actual mod

(And those swords - ooh, shiny...!)

Daywalker30

Congratz and well deserved mate!
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REDkit: How to?
2013-05-08 20:22:27 by Marcin Momot
Whether you are a long-time modder or just recently got into the scene, we figured that you’d appreciate an introduction and a quick tour around the REDkit website and forums. First things first: the REDkit editor can be accessed from the “Getting Started” section – it requires a copy of PC version of The Witcher [...]
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